SSRG’s Megapak v1.0

BeamNG Mods |

SSRG’s Megapak v1.0

Did you ever wonder, “what if this had a V12?”, or “what if this had a different trunk?”? Well, now’s the time some of your dreams will come true!

Additions:
RHD Interior – because why not?
Left Wheel Drive
“Plusieurs” hybrid powertrain, with 4 different specs available.
2.4L I5 Engine – for all the A-brand fans
3.0L V6 Diesel Engine – dizzling and dazzling
5.0L V10 Diesel Engine – anyone want some crazy torque?
6.0L V12 Engine – couldn’t have been an SSRG mod without at least one
Alternate trunk/tailgate design – ever thought the rear looked weird?
6.0L “210M” V12 Engine – the ultimate SSRG classic
Compatibility with the modern ETK common engines – you can find “Generic ETK Engine Swap” in the parts menu

BONUS: 1988 Nova Esquadra – only because I was pressured to release it (I didn’t want to), I bundled it neatly in this mod as a bonus. To find the configs, enable debug content and go to the I-Series configurations.

NOTE: This isn’t a high quality part of the mod nor a measurment of my mod quality, it is only there because people wanted it, it is unfinished and probably will be forever.

Open Top – ever needed to breathe fresh air while speeding? Now you can do that in the K-Series too!
PovSport – 2 silly cheap versions with NA I4s making about 100-150 horsepower, for the poorest and the slow car enjoyers
3.8L V6 Engine – I decided a V8 is a bit much for the base model (I’m not used to American standards)
Gavril TCM 8.9L I6 Diesel Engine – Wentward Bus’s engine, now in the truck!
Gavril TCX I6 Diesel Engine – did you miss the old T-Series engine? Now you don’t need to!
Gavril TCR V8 Diesel Engine – trucks don’t only come in I6s.
Gavril Williams V12 Diesel Engine – V12? Why not?
RHD Interior – now the Japanese can be Japanese
6.0L V12 Engine – definitely a good choice of vehicle;
6.0L V12 Engine – yes I even V12 swapped nothing.

Known Issues:
Not any that I can think of, at least so far. Do keep in mind, the hybrid goofiness from the original Plusieurs mod persists, which means the rear wheels go forward no matter the ignition state or selected gear.


Author: - Me - most of the stuff - Theo and the rest of the CCF dev team - the CCF (Thought I might as well credit them since I did include some slightly modified parts into the CCF to have the engine fit) - BeamNG Devs - the game content (which I based this on in multiple clear places)
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